Next.js website for Rocky Mountain Vending company featuring: - Product catalog with Stripe integration - Service areas and parts pages - Admin dashboard with Clerk authentication - SEO optimized pages with JSON-LD structured data Co-authored-by: Cursor <cursoragent@cursor.com>
139 lines
No EOL
3.4 KiB
Text
139 lines
No EOL
3.4 KiB
Text
"use strict";
|
|
|
|
Object.defineProperty(exports, "__esModule", {
|
|
value: true
|
|
});
|
|
exports.monotoneX = monotoneX;
|
|
exports.monotoneY = monotoneY;
|
|
|
|
function sign(x) {
|
|
return x < 0 ? -1 : 1;
|
|
} // Calculate the slopes of the tangents (Hermite-type interpolation) based on
|
|
// the following paper: Steffen, M. 1990. A Simple Method for Monotonic
|
|
// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.
|
|
// NOV(II), P. 443, 1990.
|
|
|
|
|
|
function slope3(that, x2, y2) {
|
|
var h0 = that._x1 - that._x0,
|
|
h1 = x2 - that._x1,
|
|
s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
|
|
s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
|
|
p = (s0 * h1 + s1 * h0) / (h0 + h1);
|
|
return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
|
|
} // Calculate a one-sided slope.
|
|
|
|
|
|
function slope2(that, t) {
|
|
var h = that._x1 - that._x0;
|
|
return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
|
|
} // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations
|
|
// "you can express cubic Hermite interpolation in terms of cubic Bézier curves
|
|
// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1".
|
|
|
|
|
|
function point(that, t0, t1) {
|
|
var x0 = that._x0,
|
|
y0 = that._y0,
|
|
x1 = that._x1,
|
|
y1 = that._y1,
|
|
dx = (x1 - x0) / 3;
|
|
|
|
that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
|
|
}
|
|
|
|
function MonotoneX(context) {
|
|
this._context = context;
|
|
}
|
|
|
|
MonotoneX.prototype = {
|
|
areaStart: function () {
|
|
this._line = 0;
|
|
},
|
|
areaEnd: function () {
|
|
this._line = NaN;
|
|
},
|
|
lineStart: function () {
|
|
this._x0 = this._x1 = this._y0 = this._y1 = this._t0 = NaN;
|
|
this._point = 0;
|
|
},
|
|
lineEnd: function () {
|
|
switch (this._point) {
|
|
case 2:
|
|
this._context.lineTo(this._x1, this._y1);
|
|
|
|
break;
|
|
|
|
case 3:
|
|
point(this, this._t0, slope2(this, this._t0));
|
|
break;
|
|
}
|
|
|
|
if (this._line || this._line !== 0 && this._point === 1) this._context.closePath();
|
|
this._line = 1 - this._line;
|
|
},
|
|
point: function (x, y) {
|
|
var t1 = NaN;
|
|
x = +x, y = +y;
|
|
if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
|
|
|
|
switch (this._point) {
|
|
case 0:
|
|
this._point = 1;
|
|
this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y);
|
|
break;
|
|
|
|
case 1:
|
|
this._point = 2;
|
|
break;
|
|
|
|
case 2:
|
|
this._point = 3;
|
|
point(this, slope2(this, t1 = slope3(this, x, y)), t1);
|
|
break;
|
|
|
|
default:
|
|
point(this, this._t0, t1 = slope3(this, x, y));
|
|
break;
|
|
}
|
|
|
|
this._x0 = this._x1, this._x1 = x;
|
|
this._y0 = this._y1, this._y1 = y;
|
|
this._t0 = t1;
|
|
}
|
|
};
|
|
|
|
function MonotoneY(context) {
|
|
this._context = new ReflectContext(context);
|
|
}
|
|
|
|
(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function (x, y) {
|
|
MonotoneX.prototype.point.call(this, y, x);
|
|
};
|
|
|
|
function ReflectContext(context) {
|
|
this._context = context;
|
|
}
|
|
|
|
ReflectContext.prototype = {
|
|
moveTo: function (x, y) {
|
|
this._context.moveTo(y, x);
|
|
},
|
|
closePath: function () {
|
|
this._context.closePath();
|
|
},
|
|
lineTo: function (x, y) {
|
|
this._context.lineTo(y, x);
|
|
},
|
|
bezierCurveTo: function (x1, y1, x2, y2, x, y) {
|
|
this._context.bezierCurveTo(y1, x1, y2, x2, y, x);
|
|
}
|
|
};
|
|
|
|
function monotoneX(context) {
|
|
return new MonotoneX(context);
|
|
}
|
|
|
|
function monotoneY(context) {
|
|
return new MonotoneY(context);
|
|
} |